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vectorwars-jb-beta1 by fabzor3, cuinnton, Hanzo
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Map Name	: vectorwars-jb-beta2
Version		: beta2 (24. October 2013)
Game		: Nexuiz <thebadasschoobs.org> / <rocketminsta.net> / <alientrap.org>
Release Date	: 23. October 2013
Author		: fabzor3, cuinnton, Hanzo
Email Address	: hanzo-nex@gmx.de

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vectorwars-jb-beta1 (23. October 2013)
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- jailbreak mode
- clipped floor
- buffs
- buff-tv
- misc_terminal
- jb-book ”commercial”
- additional spawnpoints
- domination mode (5 controlpoints)
- optimizing vis portal creation

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vectorwars-jb-beta2 (24. October 2013)
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- included missing lightmaps

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Compile settings
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-meta -skyfix -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000
-vis
-light -fast -deluxe -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid -dirty 
       -dirtscale 2 -gamma 1.7
- minimap

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Credits for the textures and music
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- jb for dummies cover by Akari
- buff abstract: thx to Nesquick and J0k3r for the buff guide
  (https://github.com/alphacentauri7/RocketMinsta/wiki/Buffs)
- Music: Simplex - Memories (http://www.youtube.com/watch?v=70HulZ76xOI)

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Useful links
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netradiant installation on linux:	http://thebadasschoobs.org/index.php/topic,83.msg769.html#msg769
mapping tutorial:			http://en.wikibooks.org/wiki/GtkRadiant
mapping tutorial (german):		http://www.haradirki.de/tutor/index.htm
q3map2 tutorial:			http://en.wikibooks.org/wiki/Q3Map2
Jailbreak tutorial:			https://github.com/nexAkari/RocketMinsta/wiki/Making-maps-for-Jailbreak
Q3Radiant editor manual:		http://accad.osu.edu/~mlewis/Gauge/q3rmanhtml.htm
q3map2 shader manual:			http://robotrenegade.com/q3map2/docs/shader_manual/contents.html
advanced mapping (french):		http://nunux.leveldesign.fr/tipsq3map2.html

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special thanks to Akari for continuous development and improvement of Rocketminsta
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Thank you for reading this file.
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