map is by divVerent
textures and music are taken from gltron (http://www.gltron.org) which is released under GPL
shader script is by mikeeusa

All files are under the GPL (see the file COPYING).

Note: after compiling the map, the lightmaps have been adjusted to 2.5x their
original brightness using
$ mogrify -level 0,40% *.tga
