Date : June / 25 / 2001
VERSION NUMBER : version 1.0
===================================================
Title          : Vermilion Dream
Author 1       : Scott McGregor AKA Goose
Author 2       : Russell Meakim Jr  Aka Castle
Home Page      : www.planetquake.com/lacedneptune
Email Address  : Goose@Digitalextremes.com
		 Castle@planetquake.com

===================================================
System Requirements: Medium to high system specs 
needed to run this map at full speed. Reasonably 
high R speeds combined with heavy use of glass my 
result in heavy FPS hit.

===================================================							  
Description : 
Castle - This level started by another mapper that 
goes by the name Goose who is now working on Unreal 
Championship as a full time level designer. He 
couldn't find time to complete the level himself 
because of his new job and decided to post on the 
quake 3 world forums asking if some one else would 
complete the map in his place. I stepped up and 
took on the job and the level you see before you 
now is the end result.
The level is very cool in its own right mainly 
because two very different level designers worked 
together.

Goose - My final Q3 map. Its a abbandon mars 
outpost. With a little outdoor area. Went for 
clean simple but strong looking I have included a 
few .map files of the map in various stages. 
Maybe some people can learn a few tricks along 
the way. 

I guess this is my way of giving back to the 
community that gave me so much.


===================================================

Additional Credits to   : 
Goose - Original map design
Castle - Completed the map
Hazoc - Rock texture
Evil/HFX - His awsome texture packs
Hypn|S| - for feedback and testing
Jherax - Feed back and testing
Ease - Feedback and Testing
Martin - Glass texture.
Sock - Sky box

thanks allot all of you. =)
I think thats every one. If you did help me on 
this map and your not listed or you would rather
not be known. As you can see I did my best to 
list every one and everything that helped me
with this map so far.

===================================================

* Play Information *
Players                 : 12 + players
New music               : nope
New Graphics            : Pretty much all custom textures

* Construction *

Base                    : Goose: Random thoughts in my head.  
                          
Editor used             : Q3radiant/GTKR
 
Installation and play   : Unzip these (this) 
                          file(s) into BASEQ3.
====================================================

* Copyright / Permissions *

If you plan to do ANYTHING with this 
map I want you to tell me about it and ask me 
if it is ok. I may even help you with a newer 
version if you ask nice enough. =) 
Take this and learn what you can from it.