--------------------------------------
Fortress Resurrection Onslaught v.1 r1
A Nexuiz Onslaught map
--------------------------------------

Credits:
========

Map by:
RUSZKAI "C.Brutail" Ákos
erakionv43@gmail.com
http://akion.planetnexuiz.de
#nexuiz.editing @ irc.quakenet.org


Music by:
Wastelander
syntethic@gmail.com 
http://www.myspace.com/wastelander0101

Skybox by:
Colin Lowndes
Find at:
http://menczel.extra.hu/q3sky.html
Thx to:
László Menczel aka Speaker (menczel AT invitel DOT hu) 


General info:
=============

Fortress Resurrection Onslaught

Notes on v.1 r.1:
=================


About the map:
==============
This is an old-school type ctf map converted to ONS. Red and Blue side is 100% equivalent, with a large room and lot's of corridors to get in there (plus underwater tunnels). The map is designed after Quake2's classical CTF maps, "Stronghold Opposition" and "Mckinely Revival" (hence the name of this map).
There are 4 ways to get in the bases:

-Front door
-Underwater tunnel to Front window
-Underwater tunnel to Mortar room
-Nexgun window

The map is pretty large, so the map requires at least 4on4, but the optimal player count is 6on6. There are lot's of small health and armor laying around the bases, be sure to use your laser/grappler. The map contains all the weapons, but ammo count is limited, so use them visely!
There are plenty of trickjumping hotspots all around the map, so keep your eyes opened!


LEGAL INFO:
===========

All the media and the map geometry is released under the GNU GENERAL PUBLIC LICENSE Version 2.
http://www.gnu.org/licenses/gpl.txt

Thx to:
=======
Speaker and Grasshopper, who assemblaged the Great Skybox archive, so I could find a good GPL compatible skybox


Greetz:
=======
All members of the Nexuiz community and the members of the LaidBack clan!