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Hypercube 13

Game			: Quake 3 Arena
Map Title		: Hypercube 13 (by sst13)
Map Filename		: 13cube.bsp
Relase Date		: 5. April 2008

Author			: Stefan Scholz "aka sst13 / [FDK]Railraver"
e-Mail			: sst13@gmx.de
Author Homepage		: http://www.sst13.de

Description		: Rockets + Quad + Battlesuit = Fun!

Player			: 2-4
Gametypes		: Tourney, Team
Botsupport		: Yes

New Configs		: 13cube.cfg (sets specific map settings)
			: 13cubex.cfg (resets default osp settings)
New Textures		: Yes
New Shaders		: Yes
New Sounds		: No
New Models		: No

Editor(s) used		: Q3Radiant v2.02 , Q3Map Explorer, q3map2 v2.5.14, q3ASE v1.5.3
Compile Machine		: AMD 1800+ with 1GB RAM
Compile Time		: 5 seconds

Bugs			: In OSP there's a bug when changing the gametype into TDM via "g_gametype 3".
			  It causes a wrong startup machinegun ammo amount. (100 instead of 50)
Solutions		: Use "cv settdm" to change into Team Deathmatch.
			  Be sure Quad & Battlesuit is always enabled. Client (cv quad 1 ; cv bsuit 1) or Server (powerup_disable 0)

Credits			: id Software, PQ Editig Forum, all Quake Zockers...
