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Hi, my name is Jose Sanchez.

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I'm an associate professor of architecture
here at the University of Michigan.

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My professional journey combines
design technology using programming,

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digital fabrication to think about design
and architecture in multiple ways.

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I'm the director of a design studio
called the Plethora Project,

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which is a research initiative
that uses video games and

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different forms of software to engage in
ecological and architectural thinking.

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I've developed video games
such as Block'hood and

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Common'hood that really want
to be public facing projects.

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A highlight of my work that is
connected to generative design,

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which is something that we
will be learning here, but

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also digital fabrication, has been the co
development of the Bloom project, which

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was an interactive installation developed
for the London Olympic Games in 2012.

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That project explores how
generative design really can open

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up the possibilities of design and
computing.

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My academic contributions also
include the book the Architecture for

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the commons participatory systems in
the age of platforms, where I delve deeper

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into how the design of parts and systems
enable participatory design practices.

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I'm very excited to share with you some
of my experience in this certificate.

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I have a personal passion for
connecting technology with design and

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really thinking creatively the moment
where we're actually writing code.

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I don't think we're going to
just learn how to code here.

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We're actually going to
start thinking about how

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do we creatively design through code,
right?

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So I can't wait to see you in class.