Hi. In our final lecture on mechanism design, we're gonna talk about how we can use mechanisms to decide whether or not we should fund public projects. Now to think about a public project, what we're thinking about is some outlay of funds to buy something from which everybody is gonna benefit from it. So, a private good would be something like this sweater, or a chair, or a pen, it's something that just one individual is gonna use. If we think about a public project, you think about something like a road or a park, where everybody can use it. The example I'm gonna use for this particular lecture is the example of getting a coffee machine for an office, because if you get a coffee machine, everybody can use it. So one coffee machi, machine can serve a whole bunch of people. So here's the idea. Let's suppose there's three people and person one would be willing to contribute $40. It's worth $40 to her to have a coffee machine. Person two would be willing to contribute $50. And person three would be willing to contribute $twenty. So if you add all these things up. You get a $110, so you'd be collecting [inaudible] between $110, and the machine only cost 80, which is great. But here's the problem. The problem is these values, the 40, the 50, the twenty, they're private information. No one knows those before the fact. And so, what you've got is, you've got a classic case of hidden information. People value the coffee mach--, machine some amount. But we'd like to get them to reveal that information so we can decide whether or not to buy the coffee machine. Because it could be that they do not value it enough. That person one values it at twenty that person two values it at twenty, and person three values it at twenty. So the total value is only 60, and the coffee machine costs 80, so it?s not worth doing. So the challenge from a design standpoint is to figure out how we get people to reveal their hidden information. So again it comes down to a question of [inaudible] compatibility. So what we're going to talk about her e is a mechanism called a Pivot Mechanism. And this was designed really by three people, Clark, Groves, and Vicry. So this is sometimes called the Clark-Groves-Vicry Pivot Mechanism. We'll just sort of call it the Pivot Mechanism. He's how it works; you only have to pay the marginal amount. So you pay the minimal amount that you would have to pay given other people's bids in order to make the project viable. So if without you, people are willing to pay 60 dollars and it costs 80. Then you only have to pay twenty. If without you, people are willing to pay $70 and it cost 80, then you only have to pay ten. So it is, you only have to pay that amount that would make it viable if you threw in that much money. And this creates an incentive for you to tell the truth, because it doesn't hurt you to say how much you really valued the project, cuz you're only going to pay your marginal amount, whether it's $twenty or whether it's $ten. So, here's formally how the Clark Groves Vicry mechanism works. Each person claims a value. Now this, the real value is hidden information, but they're gonna claim a value. And the whole idea behind mechanism design is to get them to claim their true value. So each person claims a value, and if the sum of those values is bigger than the cost, if everybody's claiming values that add up to more than the cost, since we're gonna share this coffee machine, then we go ahead and do the project and buy the coffee machine. Now, how much do people pay? Well, person one is just gonna pay the cost, minus the bids of the other two people, the values of the other two people. Or if the [inaudible] are bigger than the cost, Person one is going to pay nothing because the project should be done without Person one contributing anything. So, that's it. That's all there is to the mechanism. Let's see how it works. So let's again go to our example where there's three people. Person one buys at 40, person two at 50 and person three at twenty and the cost is 80 dollars. So again if we add these three things up we are gonna get 110 dollars. So clearly you wanna buy the coffee machine because they value at 100 and it only cost 80. But how do we decide how much each person should pay? Again, the rule is, each person's just gonna pay that cost, which is $80, minus the values of the other two people. So if we look at person one, the cost is $80. The other two people added, added together, 50+20 is 70. So that means person one is just gonna pay $ten. What we want to figure out is, does it make sense for person one to tell the truth. So if this is the mechanism, should person one say 40 dollars or should they say 50 dollars or should they say twenty dollars. Well let's think, let's suppose the cost is 80 and person one values it at 40, and let's suppose that they claim a value of 40, so in this trial we're gonna submit they're actually claiming the truth. So let's think through all the possibilities, so one possibility is that some of the other people's is only 30. So, if some of the other people's 30, and they claim 40, that only adds up to 70, so they're not gonna pay anything. >> Cuz the project's not gonna get done, and so they're not going to make anything. Now, if the other people, some of their bids is 40, and our person claims 40, then they're going to pay 40, and they're going to break even. And they're going to pay $40, and they're going to get a project for $40, so, you know, whether you do it or not really doesn't matter. Let's suppose that some of the others is $45 though. So the others bids, or values, add up to 45. This person claims 40. They're only going to have to pay 35, right? Because 45 plus 35 adds up to 80, which is our cost, And, so on net they're going to come out five ahead. >> And then finally, let's look at some of the others as ninety. Well now, their claim value is forty, they're not gonna pay anything because they're not gonna pay anything and they're gonna come up forty ahead. So if they claim that you value, sometimes the project doesn't get done, sometimes it gets done and they're indifferent, sometimes it gets done and you make a little money, sometimes you don't have to pay anything. Now let's suppose they decide to cheat a little bit, and to claim a value of only thirty. So you're gonna say, oh, no, I want forty, in the shade. Well now if the sum of the others is 30 the project doesn't get done and then it'll pay anything Because the project isn't done. If someone else is 40 and they did 30, again that adds up to 70. So that's less than the cost and the project doesn't get done, And because some of the others is 45 and they'd done 30, that's only 75. So it's a third time the project doesn't get done. But in the case where, that some of the others was 90, then the project gets done and they don't pay anything. So if you compare that to the case where they tell the truth, they're worse off in these two cases because when the sum of the others is 45, if they'd have told the truth, they only would have paid 35 and they'd have come out five ahead. But when the sum of the others is 45 and they. A 30 that only adds up to 75, And the product doesn't get done and they're worse off. They are getting nothing when they could've gotten a plus five. So it seems pretty clear you don't wanna under claim, because if you under claim, the project could not get done in cases where you'd like to get done. What about over claiming? Well, let's think. Suppose the value is 40, now I claim 50. Well, if the sum of the others is 30, and I claim 50, 50+30 adds up to 80, which is the cost. That means I'm gonna have to pay 50, and I'm out ten. Now in the other cases I'm going to only pay 40 or less, so I'm just the same as if I told the truth, but in this one case I'm worse off. So what we see is if I look at the three cases, do I tell the truth where I get zero, zero, five and 40. Where I understate, I get 00040 and when I overstate I get minus 100540. What you see is, I'm best off telling the truth. What the Clark-iii mechanism does, which is fantastic, it's a way to; induce people to tell the truth. So, this is again what we call the 'Incentive Compatibility'. Each person has an incentive under the mechanism we had provided the rational, to give their true value. So that's great, totally great, and we think well, this is a fantastic mechanism. And let's see how it plays out. Let's say there's a case where person one has a value of thirty, person two has a value of thirty, and person three has a value of thirty. So the other two people. Have values of 60. The total cost is 90. So that means person one is gonna pay 30, person two is gonna pay 30 and person three is gonna pay 30 for a total revenue of 90, which is great. It costs 90 and we're gonna get revenue of 90. So this mechanism not only gives people the truth to reveal, but in this case it actually raises enough money to pay for the project. Now, notice that's not always gonna be true. Let's go back to our example of 40, 50, and twenty. In this case, how much is person one gonna pay? Person one is gonna pay 80 minus the sum of the other two people's bids, which is just gonna be $ten. >> Person two is going to pay 80 minus the sum of the other two people's bid, which is one and three, which is $60. So they're going to pay $twenty. And person three is going to pay 80 minus the sum of the other people's bids, but that's 90. So the most you can make see you can't pay, can't make someone pay negative amount. So they're not going to pay anything. So in this case the total revenue is only $30. So now we have a problem, we got people to truthfully reveal, everybody gives their own value, but. You don't raise enough money to pay for the project. So to pay for the project we have to have some other way of paying for the project. Possible taxing people, But if we tax people, that could cause them to change their value assessment. Because the thing is now they have less money than they had before. So what we see is, the [inaudible] mechanism work sorta, [inaudible] some of the [inaudible] funding the project. But it doesn't work perfectly because it's not balanced, in the sense that you ca n't fully pay for the project. See cause what we we'd like a mechanism to do, when there's public project setting, we'd like it to be efficient by that I mean we'd like it to be the case that you always get. The project if it's worth it. So you always, you only do the project if it's worthwhile, so you can have an efficient outcome. You'd like it to be the case that it makes sense for people to always join, so that you are not coercing people into doing it, that you have to join if you don't want to. You'd like it to be incentive compatible, so that people tell the truth. And then finally, you'd like it to be balanced, like to be able to pay for the project. What you can show is that that's impossible. So there's no mechanism that'll do this. So what you can do is you can sort of do second best. You can sacrifice one of these things. And the thing you can sacrifice in the [inaudible] victory mechanism is that it's balanced. Now, there's other mechanisms that sacrifice other restrictions in order to get this to work. So it'd be balanced, but they won't necessarily satisfy the condition that no one's coerced to join. It could be that you have to join the project, and sometimes you end up worse off than if you said, I'm not even participating at all. So what we learn from mechanism design by writing models where we say okay here's the values that people have and think about how we induce them to tell the truth, you learn what is possible to accomplish and what is not possible to accomplish. Okay. So when we think about mechanism design, which we should in some sense, two fundamental issues we're trying to overcome. One is hidden action. We may not see what people do. So what we'd like to do is write down incentive structures and information structures so that we induce people to take the right actions. We can't see what they're going to do, so what we'd like them to do is somehow incentives so we know they're going to take the actions we want. Second thing we can use mechanisms to overcome is hidden information, Ju st like we saw in this public project case, or in the auction case. We don't know people's values, so what we'd like to do is we'd like to create a mechanism where people truthfully reveal their values, and where we get outcomes that are desired outcomes. So in the case of an auction, we sell it to the person who values it the most. And in the case of a public project, we undertake the public project if it's worth doing. All right, so that's mechanism design and it's really interesting, it's a way to use models to try and design institutions so they're more efficient. Now one thing we saw now, and I wanna be very careful, is most mechanism design assumes people are rational, but we talk about auctions, some [inaudible] we saw that, if we don't assume people rational, we maybe get slightly different implications of what we should do. So, for example, we have the revenue equivalents theorem that said, it doesn't matter what auction you use, you're gonna get the same outcome in each case. But, we saw that if we have a different model of human behavior, some auction mechanisms might be preferred over others. So, depending on how sophisticated people are, we might wanna use a different auction mechanism. The same goes for these public project mechanisms. We can think about mechanism design but then we can start around as a benchmark but setting some rational actors or something. If anybody can fully figure this out what we can get then you can use your judgment and say lets now try for more some more realistic models on how people behave and how these same mechanisms hold up. Again having model O is going to be really useful here because it actually helps to think through all the implications and decisions you are making when you are design those institutions. All right. Thank you.