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[cough] Hi. Welcome back. In this set of
lectures we're talking about processes

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that are path dependent. And to describe
path dependence, what I want to do is use

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a model. And this model is going to be
based on a set of urns. These are very

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simple urn models. And these urn models
are going to help us distinguish between

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processes that are path-dependent and
processes that are what I call

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"phat-dependent", where the order doesn't matter
but the set of things that matters.

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They're also going to help us distinguish
between processes that have outcomes in a

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given period that are path-dependent, and
processes that have equilibriums, that have

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long-run distributions over the set of
outcomes, that are path-dependent. So the

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outcome in a period might depend on what
happened in the past, that's fine. But

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that's different from saying, the long-run
equilibrium, where the system is gonna go,

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is gonna depend on the, on the process. So
I'm gonna make a distinction between

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path-dependent outcomes and path-dependent
equilibrium. And I'm gonna do this using

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this very simple class of urn models.
So what is an urn model? An urn

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model is always simple, it's got an urn
that contains blue balls and it contains

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red balls, and you pick balls out of the urn.
So I might reach this urn, and I might

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pick out a red ball. That's it. And then it's
the probability or picking out balls of

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different colors. So the simplest urn
model is called the Bernoulli model, and that

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works a follows: You just got a fix number
of balls in the urn. So this urn has three

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red balls and one blue ball. The
probability of picking up a red ball is 3/4.

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So if you think about this, this
model can be used to explain a lot of

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casino games like roulette and
blackjack: what are the odds of getting a

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face card? And you can think that there's,
you know, 52 cards in the

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deck, and 16 of those cards are face
cards. So there's a 16 over 52 chance

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that you're going to get a face card. So
that's it, so the Bernoulli models are

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really simple, probabilities stay fixed.
And the probability in each draw in a

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Bernoulli model is independent. So if I
get a red ball this time, put that ball

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back in the urn, that doesn't have any
effect on the probability of getting a red

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ball in the next period. So when you say
something's independent, it means: what

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happens now doesn't depend in any way on
what happened in the past. What we want to

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do is take this simple ideal of an urn
model and use it to construct some

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path-dependent processes. And the most famous
path-dependent process is called the Polya

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process. And here's how it works: Start
with an urn with two balls, one red, one

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blue. You pick a ball. So maybe I pick
the red ball out. After you pick that ball,

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you look at it, see its color, and then you put
in another ball of that same color. Then

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you do it again. So maybe the next time I
pick another ball out, and again it's

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red, so I add another red ball. Well, then
maybe then next time, I pick a blue ball out,

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and then add in a ball that's blue. Now if
we think about this Polya process, what's

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gonna happen is that over time, these
probabilities are gonna change. So if we

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think about the Polya process in action,
what was, what's gonna happen is, we're

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gonna get lots and lots of balls in here.
Lots of red balls, lots of blue balls,

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depending on what I pick out. And the
probability of balls, of the different

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colors in the balls can be changed; it's
going to start out that the probability of

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red balls is the half. Then it might go to
two-thirds as I pick another one. Then it

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might go to three-fourths if I pick
another red ball, but then if I pick a

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blue ball it's gonna go to three-fifths.
So what we see is, the probability of

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picking a red ball is going to change over
time, and it's going to be path-dependent.

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It's going to depend on the path of
previous choices. What I'd like to do now

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is state two results about the Polya
process. I'm not going to prove them. In

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the next lecture I'll prove why they're
true. In between this lecture and the next

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lecture what I'd like you to do is see if
you can figure out why they're the case.

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So do some examples, with, you know, just
with picking three balls from the urn and

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four balls from the urn, you know, four
sequences along the path, and see if you

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can see why these are true. So here's the
first result, and it's sort of surprising.

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The first result is, any probability of red
balls and blue balls is an equilibrium on

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the long run. So you can end up with 60
percent red balls, you can end up with

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4 percent red balls, you can end up
with 99 percent red balls. Any one of

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those things could happen, and they're all
equally likely. So you're equally likely

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to get 4 percent red balls or 85
percent red balls. That's amazing. And it

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turns out, it's not very hard to prove. So
I want you to see if you can figure out

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why it's the case. Let me talk about why
this is important though, in terms of the

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Polya process, and also just sort of why
the Polya process is important. So let's

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think of the Polya process as a model of
fashion, let's say. So suppose that

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there's different two colored shirts you
might buy. You might buy a red shirt or a

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blue shirt. And so you look in the store
window, and you see one red, one blue. And

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you're not sure what to do, so maybe you
choose red. Well, now your friend's going

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to come buy a shirt. And she looks and she
thinks well, I see one red and one blue in

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the store window, but I see that my friend
bought a red. So she sees two red and one

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blue. And so maybe her probability of
buying a red shirt is two-thirds because

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she sees more red than blue. So then she buys a
red. So now somebody else comes in and

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they buy a shirt. And they're thinking, "okay,
what's more popular, red or blue?" And they

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see three people buying red and one person
buying blue. And so they are three times as

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likely to buy red or blue. What you're
getting is a Polya-type process. Now,

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what's interesting about this is that, if
people make decisions in that way, what

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this result tells us is: anything could
happen, and anything is equally likely.

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We're as likely to end up with 4
percent red shirts as 99 percent red

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shirts. We could use this same model to
think about people buying Macintosh

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computers or IBM machines, right? Whether
you use DOS or Mac? And the things that

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you think about using, the probability
that you buy a Mac machine is proportional

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to the number of people who bought Mac
machines in the past, you're going to get

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a Polya-type process. So, what plays out,
what happens in reality is gonna be very

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contingent on the history, and anything
could happen. So, that's result one.

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See if you can figure out why it's true.
Here's result two: Result two is that any

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sequence of events that has R red balls
and B blue balls is equally likely. So, if

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I get red, red, red, blue, that has the
same probability of happening as drawing

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up blue, red, red, red. Why is that the
case? Again, to use some examples, see if

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you can figure it out. I'll prove it in
the next lecture. So what this means, and

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the reason this is interesting: It
basically says, if you know the frequency

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of red and blue balls. That, that doesn't
tell you really anything about the order.

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So if you just see the set of things that
happened, you can't infer anything about

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the order, because any order is equally
likely. So, again, that's sort of

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surprising. Let me move on to another
process. This next process is called the

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balancing process, and it's sort of the
inverse of the Polya process. In the

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balancing progress, again we have an urn.
There's a red ball and a blue ball. But the

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difference here is, when I pick a ball
out, let's suppose I pick a red ball, what

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I do is, I add a ball of the opposite
color. So I pick out a red ball, I add a

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blue ball. Well, think about what this
process is going to do. Suppose I pick a

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red ball. I add a blue ball. Suppose I
pick another red ball. I add another blue

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ball. Well now it becomes incredibly
likely I'm going to pick a blue ball. So

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if I pick a blue ball, then I add a red
ball. We can see, is this process is gonna

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balance itself out. So the balancing
process in the long run is gonna end up

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with 50 percent red balls and 50 percent
blue balls. Now [inaudible] okay, this is

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balls, where is this gonna apply to the
real world? What it applies to, is situations

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where you want to keep different
constituencies happy, so let's suppose, put a

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convention in the United States, you
might be decide to put it in the northern

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state or southern state. If you put it in
the northern state, what you're doing is

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increasing the probability that you're gonna put it in the southern
state four years later. If you put it in

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the northern state again then you're
really increasing the probability that you'll put it in the southern

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state, so it's like you're putting in
balls of the other color. Or, think of the

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International Olympic Committee deciding
where they should put the Olympic

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Games. Should they put it in Asia, should
they put it in North America? Do they put it

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in Europe? Do they put it in South America?
Now you can think of the balls as being four

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different colors. But as you pick balls
that say Europe, as you put more, put the

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Olympics in Europe twice in a row, in
effect, you're putting balls of the other

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continents into the urn, making it more
likely you'll pick those. And what this

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tells us is that you're gonna end up with
equal probabilities of the different

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continents. Or in the case of the northern and
southern states, equal likelihood in

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putting the convention in the north or in
the south. So here's what we get, and this is sort of interesting: In

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the Polya process, we could put in balls of
the same color, what we got is that

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anything could happen. We could get any
probability between zero and one, and

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they're all equally likely. So just as
likely to get 99%, as 4%, as 60%, as

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33%. In the balancing process, the only
thing you can get is 55, 50%. You get an even

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mix. So the Polya Process has, the
equilibrium is incredibly path-dependent.

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In the balancing process, it's not at all.
So that's the distinction I want to

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highlight. I want to make a distinction between the
period outcomes. What happens in a

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particular period, versus: in the long run,
what does the distribution of balls in the

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urn look like. So when we think about path
dependence, we can think of it either in

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terms of these outcomes, or we can think
of it in terms of the equilibria that are

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generated. So that's gonna be an important
distinction. Path-dependent outcomes just

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means that what happens in a period
depends on what happens in the past.

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That's gonna be true of both the Polya
process, and the balancing process.

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Path-dependent equilibrium means, what happens
in the long run depends on the process

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along the way. So if I think of the Polya
process and the balancing process, the

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Polya process has both path-dependent
equilibria and path-dependent outcomes.

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But the balancing process only has path-
dependent outcomes. The equilibrium is

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always one half. It doesn't depend on what
happened along the way. It's always going

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to end up with equal amounts. Now, this is
an incredibly important insight, because it

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affects how we think about identifying
path dependence in the real world. I'll

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give you an example. In the balancing
process, history matters at each step in

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time. So when you think about, what's the
odds of getting blue balls in period seven, well that

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hap, depends on how many blue balls I
picked in periods one through six. So each

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period's outcome depends on the past. So
if I'm writing a narrative, I'd say, "oh boy,

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this really was contingent on what
happened previously". However, that doesn't

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mean that what happens in the long run depends
on the path. What happens in the long run

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could be completely independent of the
path, like in the balancing process. So

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history can matter at each moment in time,
but it can't matter in the long run. And

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so if I just tell a story that says, you
know, period seven dependent on six, eight

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dependent on seven, nine dependent on
eight, seven, and six, that in no way

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means that history was contingent. It
could very well be that the equilibrium

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was set in stone beforehand, that the
process was naturally going to go to one

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place. Now, what are the examples of that?
Well, two examples from history might be

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what we call in America "Manifest Destiny",
the idea that the United States was likely

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to be a continent that stretched from sea
to shining sea. So, the history played out

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in particular ways, but there would be
some people that argue that it didn't

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matter what that path was, we were
destined to be a country that stretched

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"from sea to shining sea". So, even though,
the Louisiana Purchase, particular wars,

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the gold rush, all those things happened
in a particular sequence, some people

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argued it didn't matter, eventually we
were gonna become one nation, stretching

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from sea to sea. Another example is the
railroads. People argue, once the

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railroads are invented, that they sort of
built themselves. So sure, there were

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these, you know, people like the Carnegies
and the Stanfords that laid the tracks.

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But the thing is, it didn't matter who
those people were, and it didn't matter

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what order they were laid. The tracks were
gonna be laid connecting the cities one

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way or another. And it really doesn't,
you know, particular sequences, the fact

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that this track update, you know, track
such-and-nineteen is going to be connected

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to track such-and-eighteen. So yes, each
lay of each track was path-dependent,

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but the long-run outcome may not have
been. The tracks are gonna be what they're

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gonna be, because that's where it's
economically efficient for those tracks to

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be laid. So again, at each moment in time, the
event depends on past history. But the

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long-run equilibrium doesn't depend on
past history. Now remember when we talked

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about path dependence, we were saying the
outcome probabilities depend on the

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sequence of past ev events, past outcomes. I
want to make a distinction between that,

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remember we had that path dependence and
phat dependence where outcome

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probabilities depend on past outcomes, but
not their order. So I call this "phat"

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because remember I can think of path and
rearrange the letters to get phat, I'm

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just switching the h over here. Now I
also do this because "phat" is a little bit

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of, you know, joke about thick
description. Right? So fat means thick.

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And thick descriptive accounts take into
account the full sequence. The Polya

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process is phat. It's not path. And the
reason why is, all that matters is the set

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of outcomes. If I had red, red, blue, that
means I've added two red balls and one

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blue ball. And if I had blue, red, red,
that also means I've added one blue ball and

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two red balls. So all that matters is the
set of outcomes, not the sequence. Why is

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this so important? Why do we care about it
being path-dependent versus

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phat-dependent? Well, let's do just a tiny bit
of math and see why. How many different

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paths are there? Let's suppose I pick, I
have 30 periods, and I wanna know, how

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many different paths are there? Well,
there's two things I could have picked the

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first period, red or blue. Two I could
have picked the next period. Two I could

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have picked the third period, and so on.
So there's two times two times two ... 30

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times, different histories. That creates
over a billion different histories,

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different paths. If I wanna know how many
sets there are, well, I could have zero, I

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could have added zero blue balls. I could
have added one, I could have added two, I

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could have added three, up to 30. So
there's 31 sets. So we got a billion

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paths, and only 31 sets. So if something's
set dependent, that means that, in round

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31, that means there's only 31 different
possibilities that matter. If its path

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dependent, that means there's a billion
possibilities that matter. And this raises

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two questions. First up, could something 
actually be path-dependent, depend on all this going

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different paths? And in second, if there
is one, can I construct it using my simple

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urn model? Well, the answer to both
questions is: yes, you can. So here's the

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simple process using the urn model: It's
called the Sway process, and it's gonna

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give us some really interesting insight. So
the Sway process works as follows: I start

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with one blue and one red ball. When I
pick a ball out, I add a ball of that same

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color, just like the Polya process. But I
also add 2^(t-s) minus 2^(t-s-1) balls

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of the ball chosen
in each period s less than t. What does

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that mean? That's complicated. Let me
explain it with a picture, that makes a lot

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more sense. So in period one, I pick a
blue ball, I add a blue ball. In period

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two, I pick a red ball, so I add a red
ball, and I also add a blue ball for the blue

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ball that I pick in period one. Period
three, let's suppose I pick a blue ball,

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so I add a red ball again for the red ball
I picked in period two. And now I add two

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blue balls, so I'm multiplying times two the
blue ball that I picked in period one.

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Period four, suppose I get a red ball,
now I add a red ball. I add a blue ball

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for period three. I add two red balls for
period two. And I add four, or two times

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two, blue balls for period one. So what
happens is, for each ball that I pick, I'm

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going, I'm adding one, then two, then four,
then eight, then sixteen, then 32, as I

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move through time. The reason that's why I
call this "the sway", because as decisions

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go, as you go back in time, decisions take
on more and more weight. This is really

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interesting, because what's creating this
full path dependence? It's the path taking

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on more and more influence. So, when
people talk about path dependence, when

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they give examples of the law, when they
talk about institutional choices, when

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they talk about technological adoptions,
they all think about early movers having a

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bigger effect and the past really sort of
having increasing weight. What turns out,

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one way you can get full path dependence,
is by having exactly that sort of process.

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By having the past take on exponentially
more weight over time. So that's really

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interesting. Very simple urn model has
told us how something that we had some loose

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intuition about, for something really to
depend on full history, not just on the

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set, you've got to have the early path
take on more and more weight over time. Or

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at least that's one way in which you can
get full path dependence. I realize

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there's a lot going on here, but here's
what's really interesting and it's really

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useful. If you take a really simple class of
models based on urns, just these really

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simple urn models, from those urn models
we learned some interesting things. We

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learned how to construct a very simple
path-dependent process, called the Polya

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process; we constructed a balancing
process, which showed us you can have

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path-dependent outcomes in each period,
but not have path-dependent equilibrium.

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You can go to a particular thing each
time. And we even constructed something

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called the sway process, that gives us
full path dependence and that showed us

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one way you can get full path dependence 
and not just phat dependence is by having

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the weight of history increase over time,
which is something intuitively I think

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that a lot of historians and a lot of
scholars of technology have felt was true.

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And this sort of shows us why, in fact,
that may be the case. Why, when we see

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some of these things really contingent, it
might be the case that what happened early

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on had a larger effect. Okay, thank you.
