This is the course wrapup lecture where I make a few final comments and then send you on your way. First, I want to thank you for participating in this course. Being given the opportunity to open up the world of game programming to tens of thousands or hundreds of thousands of students, is just an amazing thing to me. This is one of the most rewarding professional experiences I've ever had and you helped make that possible. So, thanks for coming along for what was sometimes perhaps a bumpy ride but hopefully an enjoyable and rewarding ride for you as well. Second, as usual people on the forums are in general really great at helping each other. This is obviously one of those environments where I can't help every student who needs it and so helping each other was a fantastic thing. Okay, well now that the course is over, what do you do next? Well, there are a few things you can do next. First of all, if there were things that are still not clear to you from the course material, you can always go back and review those and try them again and work on figuring out what you might not have understood to solidify your understanding. Also, you can move on and do intermediate and advanced programming courses. So, it may not have felt like this to all of you, especially if you've never programmed before but this really was a beginning course. This is based on our first programming course at UCCS, so it's certainly a beginning college course not a beginning lower level course, but it is for beginners. And so, if you've got this foundation down, now you can move forward and do intermediate and advance things as well. Finally, now you can go build really cool games that you envision. By necessity, the games in this course were dictated by me, here's what the game has to be, and go do this, and that was really the only way we could do this to get peer reviews done in some reasonable way. Now that you are no longer feathered by the constraints of me telling you what to build, you can go build any game that you want. And you can use the foundational stuff you've used here to start your game, and then you can learn more advanced programming topics to embellish your game to make it even more interesting and advanced. But now you've got the tools to go build amazing stuff and lots of us have wanted for a long time to be able to do that and now you have the chance to do it. So this has been an incredible experience for me. And hopefully, it has been a rewarding experience for you, now it's time for you to go build amazing games. Cheers.